Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Tuesday, August 27, 2013
Saturday, August 17, 2013
How one hack for playing a TRON lightcycle game went on an Apple IIgs
Folks, I was there in those ancient days of computing yore, and reading pixels off the screen for collision detection was exactly how I did games, too. I even still have code that does that lying around somewhere for some silly screensaver modules I wrote. Anyway:
You young'uns might recognize this game better as 'Snake' as played on your phone.
"The algorithm to determine which pixel to check next used some fast assembler math to calculate a memory address – either one pixel above, below, to the left, or to the right of the current pixel. But since any given pixel on the screen was really just a memory address, the algorithm simply calculated a new memory location to read. So when the light cycle left the screen, the game happily calculated the next location in system memory to check for a wall crash. This meant that the cycle was now cruising through system RAM, wantonly turning on bits and “crashing” into memory.Real Life Tron on an Apple IIgs
Writing to random locations in system memory isn't generally a wise design practice. Unsurprisingly, the game would generate spectacular crashes as a result. A human player would be driving blind and usually crash right away, limiting the scope of system casualties. The AI opponents had no such weakness. The computer would scan immediately in front, to the left, and to the right of its position to determine if it was about to hit a wall and change directions accordingly. So as far as the computer was concerned, system memory looked no different than screen memory."
You young'uns might recognize this game better as 'Snake' as played on your phone.
Tuesday, July 16, 2013
Well, I guess I have to post "Malice in Wonderland" (NSFW or the timid)
Labels:
animation,
crazy awesome,
creepy,
fantasy,
film,
surrealism,
video,
YouTube-poop
Saturday, April 27, 2013
Three random bursts of brilliant insanity from Jan Svankmajer
Labels:
2010s,
animation,
animutation,
art,
avant-garde,
comedy,
crazy awesome,
fantasy,
film,
video
Monday, April 22, 2013
Stumbled on Star Wars in animated GIF form. The entire movie.
It appears to have been done entirely in MSPaint, to boot. What an artifact! Wonder how old this is? The domain shown at the end, www.barbelith.co.uk, is dead.
Labels:
70s,
ancient,
animation,
art,
crazy awesome,
culture,
Disneyland,
fantasy,
film,
history,
humor,
oddities,
rebel,
technology
Friday, March 15, 2013
Tex Avery war propaganda - "Blitz Wolf"
Sure, you've seen classic WWII propaganda cartoons before. We've all probably watched the Donald-Duck-in-Nazi-land to death. But this is a rarer one, from the cheeky, loopy, surreal animation of Tex Avery. All the staples of Avery are there - fourth-wall-breaking post-modern sign gags, wolf whistles at a girly magazine, literal listening devices made out of giant ears that would tickle Salvador Dali, and improbably gag weapons.
Oh, and unfettered racism, nationalism, and jingoism. And buy some more war bonds, dammit!
Labels:
40s,
animation,
art,
avant-garde,
Capitalism,
cartoon,
comedy,
culture,
government,
history,
humor,
surrealism,
USA,
video
Thursday, March 14, 2013
Unbelievable hand-drawn sketchs animated as gifs
Haunting and whimsical artwork gallery by Dain Fagerholm. Save for your trippiest viewing experiences.
Tuesday, March 12, 2013
Steampunk automatons
Not many artifacts from 500 years ago strike this kind of balance between "astounding" and "skin-crawlingly creepy", but this windup toy mechanical monk certainly claims the title. The thing works perfectly; on winding, it marches around in a square moving its arms and head, mouthing (presumably) Latin chants. Here's a video of the device in action:
It's just one example of automatons, a lost art of entirely clockwork mechanical toys and figures. In this day and age, the sum total of animated figures most people may encounter in a lifetime is at a theme park. We know some of the arts from this era, such as cuckoo clocks and coin-operated fortune tellers, but few appreciate just how hard Renaissance people worked to try to make convincing androids using only gears, chains, and springs.
You'll find many more examples at the UK site House of Automata. Here's a few more fascinating artifacts from this lost, magical era:
And there were quite a variety of clever mechanisms deployed for these. For instance, why wind a toy when you can power it entirely by dumping in a bucket of sand?
And here's a Chinese magician set from 1920 - doing an actual magic trick!
Labels:
ancient,
animation,
crazy awesome,
creepy,
engineering,
history,
mystery,
oddities,
religion,
street art,
surrealism,
toys,
weird
Tuesday, February 26, 2013
Have I posted Cyriak before? Oh well.
Can't have a blog called "Mind--Blown" without tossing in a Cyriak video every now and then. His whole Youtube channel here, and there's more of his graphically-edited nightmares at Cyriak's home page.
Labels:
animation,
animutation,
art,
avant-garde,
comedy,
crazy awesome,
creepy,
fantasy,
video,
weird,
YouTube-poop
Sunday, February 3, 2013
Swedish wooden toy plays cup-and-ball Monte, no elctronics
It's by a Swedish artist who makes wonderful and elaborate hand-crank wooden toys, see more in their gallery here.
Labels:
animation,
art,
crazy awesome,
experimental,
hobbies,
magic,
toys
Monday, January 28, 2013
Australian PSA makes wonderfully dark, cute entertainment
All this just to say "Don't do stupid things around trains!" More about it here. Watch it over a few times and catch new details by each of the cast. I'm totally going to join animator Julian Frost's cult.
Labels:
2010s,
animation,
art,
comedy,
crazy awesome,
culture,
death,
government,
humor,
media,
music,
video,
YouTube-poop
Friday, December 7, 2012
Wednesday, November 14, 2012
Vincent - An animated short that was Tim Burton's first professional work
Tim Burton himself idolized Vincent Price as a child, so this wonderful short animation is the realization of his own dream. Having the real-life Vincent Price do the voice-work was just that extra thrill.
Labels:
animation,
crazy awesome,
creepy,
history,
mortality,
sci-fi,
surrealism,
video,
YouTube-poop
Thursday, November 8, 2012
Titanium Cat
Tuesday, October 30, 2012
Friday, October 19, 2012
Terry Gilliam's very first deranged animation
Storytime is an animated short by Terry Gilliam, showing the same brand of bent humor and whimsical animation that would one day become a staple of the Monty Python series. Gilliam having done a number of mind--blowing films in the years since, this belongs here.
Labels:
60s,
animation,
art,
crazy awesome,
culture,
film,
history,
surrealism,
video,
YouTube-poop
Monday, September 10, 2012
What do you want me to do with the rest of Charlie Brown's body?
"Bring Me the Head of Charlie Brown" - from the guy who later brought you all of The Simpsons. This exists. It even exists so hard that it gets its own Wiki page. Painful, wasn't it? Watch it again.
Labels:
animation,
animutation,
comedy,
crazy awesome,
culture,
death,
experimental,
film,
history,
media,
mortality,
Nazi,
oddities,
rebel,
video,
weird,
YouTube-poop
Tuesday, August 21, 2012
Mr. Yuk
A funny little series of PSAs created by Children's Hospital of Pittsburgh, to clearly label poisonous and toxic chemicals so tots don't drink it.
"When you see it, you'll know quick! Things marked Yuk make you sick! Sick sick sick! SICK SICK SICK!" It's a prime example of '70s surrealism, with what sounds like sound effects from an arcade game leading it off. (Yes, they had them in 1970.)
More about Mr. Yuk here. It's high time we made a meme out of it and ran it into the ground.
Saturday, August 18, 2012
Face the future blending of life and technology
With its haunting opening quote and mesmerizing imagery of half-organic mechanics set to beautiful music, this short film evolves the future where man engineers life directly. Indeed, there is no human or other recognizable life form present (with the possible exception of the end product), signifying that perhaps the machines that we leave behind us will continue to run without us after we are gone - and our machine-assembled descendants will awaken without knowing about us.
Or maybe it's already happened?
Labels:
2000s,
animation,
art,
avant-garde,
cartoon,
crazy awesome,
experimental,
genetics,
media,
sci-fi,
video
Thursday, June 21, 2012
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